branchrust_reboot/main/shader-stdblends-extendedcancel

13 Commits over 0 Days - ∞cph!

2 Years Ago
Cherry picked 88542
2 Years Ago
Added Blend4Way shaders Height Map "Invert" option
2 Years Ago
Added BlendLayer shaders Height Map "Invert" option
2 Years Ago
Added BlendLayer shaders "Vertex Channel Source" with Alpha (default) and Color options
2 Years Ago
Removed unused keywords from Cliff and Cliff_LOD shaders
2 Years Ago
Extended shaders with terrain blend layer "Blend Type" to include "Vertex Color" option
2 Years Ago
Fixed errors when opening "Rust/Standard Terrain Blend" material inspector
2 Years Ago
Added strength control sliders to "Apply Vertex ..." properties in Rust/Standard shader set
2 Years Ago
Expanded "Apply Vertex Alpha" to optionally affect AO
2 Years Ago
Added extended options for "Apply Vertex Color" to most standard shaders
2 Years Ago
Added "Apply Vertex Alpha AO" option to blend4way shaders
2 Years Ago
Fixed specular version of blend layer
2 Years Ago
Fixed "Apply Vertex Color" toggle not working in "Rust/Standard Blend Layer" shader