branchrust_reboot/main/shader-stdblends-extendedcancel

13 Commits over 0 Days - ∞cph!

1 Year Ago
Cherry picked 88542
1 Year Ago
Added Blend4Way shaders Height Map "Invert" option
1 Year Ago
Added BlendLayer shaders Height Map "Invert" option
1 Year Ago
Added BlendLayer shaders "Vertex Channel Source" with Alpha (default) and Color options
1 Year Ago
Removed unused keywords from Cliff and Cliff_LOD shaders
1 Year Ago
Extended shaders with terrain blend layer "Blend Type" to include "Vertex Color" option
1 Year Ago
Fixed errors when opening "Rust/Standard Terrain Blend" material inspector
1 Year Ago
Added strength control sliders to "Apply Vertex ..." properties in Rust/Standard shader set
1 Year Ago
Expanded "Apply Vertex Alpha" to optionally affect AO
1 Year Ago
Added extended options for "Apply Vertex Color" to most standard shaders
1 Year Ago
Added "Apply Vertex Alpha AO" option to blend4way shaders
1 Year Ago
Fixed specular version of blend layer
1 Year Ago
Fixed "Apply Vertex Color" toggle not working in "Rust/Standard Blend Layer" shader