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6 Commits over 0 Days -
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11488
Refactoring, cleanup
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11470
Tweaked window frame cull distance
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11463
Thousands of prefabs
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11460
AssetPool names its instances after their type
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11459
Mesh batching min / max distance
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andre
9 Years Ago
rust_reboot
/main/shadow-batching
#11458
Proof of concept
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