branchrust_reboot/main/sks_worldLODs_updatecancel

9 Commits over 0 Days - ∞cph!

17 Days Ago
hooked up workshop source to sks skinnable
17 Days Ago
sks obj files
17 Days Ago
SKS skinnable , still need to set up workshop source
17 Days Ago
merge from main
19 Days Ago
- Updated worldmodel (scaled up to match existing asset, removed internals from LOD3 & re-positioned to be central to the world) - Updated world rig with updated model - Updated bounds in .worldmodel & .entity - Re-cached textures in .viewmodel (material updates broke this connection)
20 Days Ago
removed unused bakelod material
20 Days Ago
updated materials with spec removed bakelod textures again removed metallic again
20 Days Ago
last change didn't agree with material change - fixed missing spec textures
20 Days Ago
sks world model update - no longer uses bakelod and bakelod textures - removed bakelod textures and materials - textures now spec/gloss workflow instead of metallic - removed old metallic texture sets & updated materials