branchrust_reboot/main/sound_misc_may_2025cancel

8 Commits over 0 Days - Infinitycph!

1 Year Ago
merge from main
1 Year Ago
water light/med footsteps use foostep-med sound template
1 Year Ago
fix water jump start/land effect prefabs not playing sounds
1 Year Ago
remove Bush from validImpactLayers on player_model BaseFootstepEffects (fixes wood footsteps playing when ray trace hits the collider that hides bushes under construction)
1 Year Ago
UIVol mixer parameter (missed file for CS 122467)
1 Year Ago
reduce falloff distance on compound bow handling sounds
1 Year Ago
molotov uses correct 3p deploy and aim sounds
1 Year Ago
game volume slider also affects ui sounds