Improved sphere synchronization (it now accurately matches server)
Added new networked sphere settings - radius, speed and lerping (protos update)
Fixed spheres animating from default 1 radius to the desired target on spawn
No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere()
https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4