branchrust_reboot/main/static_bbscancel

20 Commits over 0 Days - ∞cph!

13 Days Ago
S2P islands
13 Days Ago
Reduced magnet force Only apply magnet force on one boat at a time, the closest
13 Days Ago
Static boat stations won't pull in anchored boats
13 Days Ago
Merge from main
13 Days Ago
Merge from main
13 Days Ago
Subtract 143408 - temporarily disable prevent building volume on floating city 1
14 Days Ago
Merge from main
14 Days Ago
Tweak values, S2P tropical islands
14 Days Ago
Cleanup
14 Days Ago
Added a boat magnet to the static version of the boat building station that pulls in and aligns any player boats within 50m Effect is more pronounced the closer you are to the centre of the station so you can pass by them without being affected but if you stop anywhere near the buoys you'll get pulled in
14 Days Ago
Fix NRE in deep sea manager if no ghost ships are available Fixed water position of static station Added a static boat building station to each tropical island
14 Days Ago
Fix static boat stations starting in open state
14 Days Ago
Merge from main
17 Days Ago
Add BoatBuildingStation.StaticStationsEnabled convar. Kill any static stations that try and spawn if disabled.
17 Days Ago
Add IsStatic to boat building station, set for static deployed version. Don't destroy a static BBS when finishing via the wheel.
17 Days Ago
Merge from main
21 Days Ago
Placement wip
21 Days Ago
Temporarily disable preventbuilding volume on floating city 1. Test placement of a static bbs in floating city 1.
21 Days Ago
Prefab variant, more setup. Manifest.
21 Days Ago
Add initial static boat building station prefab