branchrust_reboot/main/static_bbscancel
20 Commits over 0 Days - ∞cph!
Reduced magnet force
Only apply magnet force on one boat at a time, the closest
Static boat stations won't pull in anchored boats
Subtract
143408 - temporarily disable prevent building volume on floating city 1
Tweak values, S2P tropical islands
Added a boat magnet to the static version of the boat building station that pulls in and aligns any player boats within 50m
Effect is more pronounced the closer you are to the centre of the station so you can pass by them without being affected but if you stop anywhere near the buoys you'll get pulled in
Fix NRE in deep sea manager if no ghost ships are available
Fixed water position of static station
Added a static boat building station to each tropical island
Fix static boat stations starting in open state
Add BoatBuildingStation.StaticStationsEnabled convar. Kill any static stations that try and spawn if disabled.
Add IsStatic to boat building station, set for static deployed version.
Don't destroy a static BBS when finishing via the wheel.
Temporarily disable preventbuilding volume on floating city 1.
Test placement of a static bbs in floating city 1.
Prefab variant, more setup.
Manifest.
Add initial static boat building station prefab