fixed issues with sunken and combat knives which are causing issues on the player update
- combat & sunken now match each others orientation
- contain no offsets in the model ( entity still does but will be zeroed on the player update)
- set scale factor of combat world model to 1 (it was set to 1.5) and re-sized actual model correctly
- removed transforms/rotations of models
- re-connected the combat knife in it's entity
- named knife correctly (w_knife instead of knife_w)
- re-adjusted bounds and removed offsets on their .worldmodels