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rust_reboot/main/sv_god_sync_fix
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Raul
1 Hour Ago
rust_reboot
/main/sv_god_sync_fix
#164456
Added ServerSetGod which modifies the client's god info status and networks it to the player - now that global.god can be called from the server Updated two instances of the server disabling god mode of a player to use this (eg. in the tutorial)
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