branchrust_reboot/main/tea_timecancel

10 Commits over 0 Days - ∞cph!

17 Days Ago
Fixed missing initial 50% roll when calculating armor slots leading to all armour pieces having a slot even if no tea was consumed
17 Days Ago
Merge from main
20 Days Ago
Adjust the armour slot weighting system to more closely line up with the intended random values Old slots/chance: 0/70%, 1/10%, 2/10%, 3/10% New slots/chance: 0/50%, 1/25%, 2/15%, 3/10% Adjusted all crafting teas, standard tea still guarantees 1 slot, advanced guarantees 2 slots and pure increases chance of 3 slots Added editor only ItemModContainerArmorSlot.TestSlots that outputs results of half a million rolls, can accept a tea bonus value to test out results with different tea levels
21 Days Ago
manifest
21 Days Ago
merge from main
21 Days Ago
Updated crafting tea shortname
21 Days Ago
Advanced and pure warming teas
21 Days Ago
Advanced and pure versions of cooling teas
22 Days Ago
Added Advanced and pure crafting teas Updated mixing table recipe list
22 Days Ago
Added advanced and pure harvesting teas - in line with older teas Updated recipe list manifest