branchrust_reboot/main/thrown_weaponscancel
7 Commits over 0 Days - ∞cph!
vm molotov cocktail - 1st pass anims, animator, viewmodel prefab
removed refract material on molotov - also doesn't work in viewmodel. added Flashbang, working on glass materials
changed molotov cocktail to no longer use the liquid material as it wasn't working with motion blur, and have set up a refraction material to replace it. UV and mesh tweaks, and rebaked out normal map to fix a reflection pixelation bug, removed backfaces mesh
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