branchrust_reboot/main/triangle_block_isvisible_fixcancel
10 Commits over 183 Days - 0.00cph!
▌ ▇▉▍▊▍▊▍▅ ▌▆▍█ ▅▉ ██▊ ▆▍▅▍▆▊▍▍ █▇▊█▋▄▅▅▉▉█ ▆▊▋▋ ▍▆▋▅ ▅▊▆▋▉▋▇▉▇ ▍▍▄ ▌▍▊█▆▆▊▄▅▌▇ ▊▄ ▄▆▄▉▅▅▋▉ ▉▋▇▆▊▅▋██▌ ▅▉█ ▊▆ ▍▆█▊▉▊ ▍▇▆ ▉▊██▇▄▆▋▆█ ▆▆▇▅ ▊▅▌▊
enable for triangle frames and foundations as well
simplified 3-triangle closest point test to a single triangle for XZ and then clamping Y to the prismatic extents, more accurate and cheaper
cleanup rocket splash scenario prefab properly
take closest point from 3 triangles references instead of testing all 3, centre point still tested against as well
▋ ▄▇▄▅▇▋▄▇▉▆█ ▆▋▇▌▉█▄▊ ▌█▊▌▊▆▌▉▉▍▄▄▌▋▄▌ ▍▆██▌▅▆▊▅ ▋▍▉▊ █▍▌▅ ▅▆▇ █▉▇▌▉▆▉▇▉▆▉█▋▉▍▆▄▊▌▊▆ ▍▊▍▇ ▆▌▄▄ ▅▍▊█▊█▇▍ ▉▌▊▊▌▅▍▆ █▋▅▉▊ ▌▉▇ ▊▅█▍ ██▆▇█▇ ▇▆▌▍▄▅▊▇█▋ ▅▄▇▌▊▊▍▉▊▉▇▇█ ▇▌ ▉▍▇▉ ▅▊▇▆ █▌▋▇▉ ▋▄▌▇ █▋▆▉▋▉▇ ▋▉ ▋▋▌▄▍▌▉▄█ ▅▆▌▆▄▌▋▍ ▄▌▇▇▋▉▊▄▍ ▊▄▆▌█▄▋ ▉▍ ▊▇▇▌▍▌ █▆▍▊█ ▅▋█▋▋▉█ █▅▍▅▅ ▄▄▅ ▉▌▊▋ ▅▄▋▅▆█▊▅ ▍▉▍▉▊▄▉▋▍▉ █▅▌▊ ▇█▄ █▆▇ ▋▋▇▊▉▆██ █▊▆▇▅ ▇█▌▆ ▇█ ▅▉▆▆▍