branchrust_reboot/main/tutorial_baked_foliage_removalcancel
9 Commits over 0 Days - ∞cph!
Update some outdated splats on tutorial island
Use SetTextureEx, handle camera struct better
Render foliage in editor option, reset foliage terrain when leaving tutorial
Remove some baked grass left over
Get foliage instancing working with tutorial by pushing terrain specific map data instead of using singleton, moved foliage cell height map sampling from CPU to GPU for compatibility with additional terrains, attach required tutorial terrain texture maps to material for use, and now store terrain position and scale on meshroot.
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets
Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter