branchrust_reboot/main/underwater_lab_windows_fixcancel

5 Commits over 31 Days - 0.01cph!

43 Days Ago
Merge from main
48 Days Ago
Fixed the rendering of the underwater lab windows
49 Days Ago
Merge from main
2 Months Ago
Added a check to see if the underwater fog is rendering before attempting to apply it to the underwater lab windows
2 Months Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog