branchrust_reboot/main/underwater_lab_windows_fixcancel

5 Commits over 31 Days - 0.01cph!

Yesterday
Merge from main
7 Days Ago
Fixed the rendering of the underwater lab windows
8 Days Ago
Merge from main
24 Days Ago
Added a check to see if the underwater fog is rendering before attempting to apply it to the underwater lab windows
25 Days Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog