branchrust_reboot/main/unity_2018.3.3cancel
15 Commits over 0 Days - ∞cph!
Shader updates for 2018.3.3
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the patrol helicopter prefab
Fixed impostor batching buffer SetData mismatch error
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the CH47 prefabs
Disabled rigidbody interpolation on HAB and CH47 (server performance?)
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the rowboat and HAB prefabs
These changed for some reason (cc diogo, please double check)
Did "Unpack Prefab" on some game objects on Craggy Island to fix editor performance issues