branchrust_reboot/main/unity_2019.2.0cancel
12 Commits over 0 Days - ∞cph!
Added prefabs/vehicles+tools+resource+plants+npc+misc+locks and content/vehicles to streaming pool (testing)
Added texture streaming toggle to UI Menu experimental section
Changed streaming budget adjustment rate + discard unused mips
Tweaked streaming settings on all quality levels
Added texture.stats console call
Fixed profiler sample mismatch in SimpleFlare
Fixed a couple more Profiler.EndSample mismatches in proto parser and animator IK
Changed shader detail UV channel property to match standard; fix for streaming uv detection calc
Updated all affected materials and shaders
Added all textures in weapon and weapon mods to streaming pool (testing)
Enabled texture streaming; added controllers to main and player preview cameras
Basic streaming budget management (testing)
Added streaming toggle console var
Fixed package dependencies (only issue so far)
Updated some metas + project version