branchrust_reboot/main/vehicles/ModuleComponentRefactorTestcancel

15 Commits over 0 Days - Infinitycph!

7 Years Ago
Set up engine for the cockpit+engine module using the new system. Rebuild manifest.
7 Years Ago
Moving vars so we can collapse them easily, slotting seating in below engine in the heirarchy for the cockpit+engine module
7 Years Ago
Fix FX from engines when first spawning
7 Years Ago
Rebuild manifest
7 Years Ago
Fix unassigned owner on conditionals
7 Years Ago
Imported remaining conditionals
7 Years Ago
1module_cockpit conditionals copied
7 Years Ago
Copied across all values except conditionals, updated editor GUI
7 Years Ago
Remove missing scripts
7 Years Ago
Now compiling
7 Years Ago
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7 Years Ago
Converted sliding components
7 Years Ago
Move TriggerParent module code
7 Years Ago
Rename ModuleEngineItems to VehicleModuleEngineItems
7 Years Ago
Initial work on test conversion to subclassing method. Currently not compiling.