branchrust_reboot/main/vehicles/vehicles_vfxcancel
64 Commits over 91 Days - 0.03cph!
Implemented all wheel/terrain effects onto the chassis types
Surface trail & spin effects
Wrapped conditional damage & exhaust states into the engine modules.
Variants for other engine models
Proper LightEX for destroyed burning vehicle engines.
Sub-effect LODs and consistency fixes.
Explosion 3 high/low renders & scene backup
Fixed PixelLit Advanced.shader regression
Fixed particle shader lighting
Additional particle shader options
Fixes and additions to particle shader
More VFX files & new particle lighting test map