branchrust_reboot/main/viewmodel_fixcancel
66 Commits over 59 Days - 0.05cph!
ViewModelScope bug fix, fixed bug where skins weren't being applied.
Updates / fixes for holosight and simplesight prefabs
Spherical harmonics updates / fixes
Option to skip prepass if needed.
Some tidyup, shader fixes for reflection probe.
Moving files from temp folders
Tidying up depth prepass etc.
Tidyup convar / opt out usage.
Using int shader property ids instead of strings.
More motion vector fixes, some tidy up and fixes. Added the ability to opt out of system.
Don't update commandbuffers if underlying renderer is disabled.
Updated lots of misc VM prefabs
All default melee weapon prefabs
Lazer mount positioning fix
Set up viewmodel attire prefabs
Set up viewmodel attachments.
Tidy up from motion vector fixes
Don't render motion vectors if they aren't needed.
Trying out a depth prepass for viewmodels which eliminates all world clipping (+ small performance benefit??). Added convars to enable / disable it.
Changed all viewmodel PlaySound events to PlaySoundFirstPerson