branchrust_reboot/main/visualshadercancel

16 Commits over 60 Days - 0.01cph!

19 Days Ago
Updated to latest
19 Days Ago
Merge from main
41 Days Ago
Updated UI/Default ASE template to avoid name clashes with existing properties
42 Days Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Added Rust/Particle ASE template with base soft particles and screen masking support
2 Months Ago
Merge from main
3 Months Ago
Tweaked Rust/Standard template input ordering and show/hide port by link ID
3 Months Ago
Added Rust/Standard template inputs for "Vertex Offset" (e.g. vertex animation), "Vertex Tangent" and "Vertex Normal"
3 Months Ago
Added template ability to set port actions via LinkId instead of Id or Name
3 Months Ago
Leftover mirror conditional
3 Months Ago
Merge from main
3 Months Ago
Cleaned up ASE templates and added working Rust/Standard template w/ custom inspector
3 Months Ago
Deleted unused shader (UI.Additive-SoftMaskable)
3 Months Ago
Conditional mirror code path (static; off for now)
3 Months Ago
Merge from /main/hackweek_visualshader