branchrust_reboot/main/water4cancel

83 Commits over 123 Days - 0.03cph!

5 Years Ago
Merge from main
5 Years Ago
Updated interaction disturbance foam Stated unifying global water foam into interaction system (large-scale waves, shore, etc)
5 Years Ago
New disturbance foam (wip)
5 Years Ago
Native path optimization test
5 Years Ago
Enabled gerstner shore attenuation; affects displacement Removed previous test rowboat test and updated proper instead
5 Years Ago
Merge from main
5 Years Ago
Added new rowboat wake test
5 Years Ago
Fixed NRE in rowboat wake effect
5 Years Ago
Finished most of interaction code Toggled gerstner back on; integrated w/ interaction Changed rowboat prefab to use interaction-based wake Added native path entry points
5 Years Ago
Merge from main
5 Years Ago
Finished interaction system w/ fading disturbance Added sample brushes Refactor + cleanup Server compile fixes
5 Years Ago
Added water system get height/normal Interaction sampling opt
5 Years Ago
grab main
5 Years Ago
Changed interaction texture format Sampling tests for flow and displacement
5 Years Ago
Merge from main
5 Years Ago
Water interaction WIP
5 Years Ago
Fixed editor mode water breaking in some instances
5 Years Ago
Fixed gerstner fading to perlin
5 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Further optimized gerstner GPU wave sampling Added optimized CPU sampler based on new implementation Added gerstner wave fade out to shore Added deep sea gerstner wave crest foam Update water system prefab w/ pre-generated wave data Fixed potential worldpos interpolator recision issue in water shaders Tweaked ocean material
5 Years Ago
Rewrote and optimized gerstner wave simulation Properly integrated into ocean displacement and normals
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Changed gerstner displacement to affect all layers
5 Years Ago
Merge from main
5 Years Ago
Auto-generate gerstner waves when data is missing Tidy up a little bit
5 Years Ago
Added cpu-side wave sampling test
5 Years Ago
Shader fix
5 Years Ago
Merge from main
5 Years Ago
Coastal wave test