branchrust_reboot/main/weapon_refresh_salvaged_cleavercancel

13 Commits over 92 Days - 0.01cph!

20 Days Ago
merge from main
32 Days Ago
merge from main
42 Days Ago
main from main
45 Days Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
49 Days Ago
Salvaged cleaver animation blend adjustments
53 Days Ago
Salvaged Cleaver weapon refresh animation polish pass
56 Days Ago
more prefab setup
56 Days Ago
worldmodel, projectile and entity prefab set up
56 Days Ago
Initial viewmodel setup - viewmodel prefab updated - anim events added - ironsights re-positioned - rig (with hands) re-exported - anims re-exported at origin
2 Months Ago
merge from main
3 Months Ago
First pass weapon refresh salvaged cleaver set
4 Months Ago
Added Salvaged Cleaver Worldmodel
4 Months Ago
Setup Salvaged Cleaver Remake Folders Added Salvaged Cleaver Remake Textures and Viewmodel Setup Salvaged Cleaver Material