branchrust_reboot/main/weapon_refresh_salvaged_cleavercancel

14 Commits over 120 Days - 0.00cph!

19 Days Ago
merge from main
42 Days Ago
merge from main
54 Days Ago
merge from main
2 Months Ago
main from main
2 Months Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
2 Months Ago
Salvaged cleaver animation blend adjustments
3 Months Ago
Salvaged Cleaver weapon refresh animation polish pass
3 Months Ago
more prefab setup
3 Months Ago
worldmodel, projectile and entity prefab set up
3 Months Ago
Initial viewmodel setup - viewmodel prefab updated - anim events added - ironsights re-positioned - rig (with hands) re-exported - anims re-exported at origin
3 Months Ago
merge from main
4 Months Ago
First pass weapon refresh salvaged cleaver set
4 Months Ago
Added Salvaged Cleaver Worldmodel
4 Months Ago
Setup Salvaged Cleaver Remake Folders Added Salvaged Cleaver Remake Textures and Viewmodel Setup Salvaged Cleaver Material