branchrust_reboot/main/weapon_refresh_salvaged_cleavercancel

12 Commits over 92 Days - 0.01cph!

6 Days Ago
merge from main
16 Days Ago
main from main
19 Days Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
23 Days Ago
Salvaged cleaver animation blend adjustments
27 Days Ago
Salvaged Cleaver weapon refresh animation polish pass
30 Days Ago
more prefab setup
30 Days Ago
worldmodel, projectile and entity prefab set up
30 Days Ago
Initial viewmodel setup - viewmodel prefab updated - anim events added - ironsights re-positioned - rig (with hands) re-exported - anims re-exported at origin
34 Days Ago
merge from main
2 Months Ago
First pass weapon refresh salvaged cleaver set
3 Months Ago
Added Salvaged Cleaver Worldmodel
3 Months Ago
Setup Salvaged Cleaver Remake Folders Added Salvaged Cleaver Remake Textures and Viewmodel Setup Salvaged Cleaver Material