branchrust_reboot/main/windmill_height_fixcancel

4 Commits over 0 Days - ∞cph!

Yesterday
Compile fix
Yesterday
Prefab cleanup, minor optims and stripping client stuff from server
Yesterday
Code cleanup
Yesterday
Windmills now calculate their relative height once when deployed Instead of sampling the terrain height, we raycast to the ground using Terrain and World layer Fixes windmills placed on cliffs having incorrect height values