branchrust_reboot/main/windmill_height_fixcancel

4 Commits over 0 Days - ∞cph!

2 Months Ago
Compile fix
2 Months Ago
Prefab cleanup, minor optims and stripping client stuff from server
2 Months Ago
Code cleanup
2 Months Ago
Windmills now calculate their relative height once when deployed Instead of sampling the terrain height, we raycast to the ground using Terrain and World layer Fixes windmills placed on cliffs having incorrect height values