branchrust_reboot/main/world_update_2/clouds-testcancel

9 Commits over 30 Days - 0.01cph!

2 Days Ago
second noise layer for coverage
3 Days Ago
add configurable offsets for coverage and instability noise gen
3 Days Ago
per-sample fogging
12 Days Ago
- further cloud density+lighting model experimenting - add noise generator for the 2D cloud map (controlling coverage and cloud type), values can be tweaked and texture regenerated at runtime - clean up
17 Days Ago
- Further cloud experimenting/prototyping - Set up proper render order for output texture (mesh in front of sky dome/sun/moon/stars) - Set up shader to render clouds into reflection probe - Better partial update pattern
27 Days Ago
further progress
30 Days Ago
temporary manual z-test
30 Days Ago
incremental updates, respond to texsize change in editor
30 Days Ago
testing cloud improvements