branchrust_reboot/main/world_update_2/clouds-testcancel
9 Commits over 30 Days - 0.01cph!
second noise layer for coverage
add configurable offsets for coverage and instability noise gen
- further cloud density+lighting model experimenting
- add noise generator for the 2D cloud map (controlling coverage and cloud type), values can be tweaked and texture regenerated at runtime
- clean up
- Further cloud experimenting/prototyping
- Set up proper render order for output texture (mesh in front of sky dome/sun/moon/stars)
- Set up shader to render clouds into reflection probe
- Better partial update pattern
incremental updates, respond to texsize change in editor
testing cloud improvements