branchrust_reboot/main/world_update_2/clouds-testcancel

22 Commits over 61 Days - 0.02cph!

26 Days Ago
tweaks
29 Days Ago
blend between two atmopsheric haze factors over height
32 Days Ago
Expose many more configurable properties
33 Days Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
45 Days Ago
further progress
51 Days Ago
Increase prominence of wisps
51 Days Ago
- get sun color from proper components - sharpen density curve to improve definition - also sharpen density-coverage falloff curve - better approximation of inner glow/multiple scattering and ambient scattering
52 Days Ago
- add cloud config preset system, presets can be transitioned between - add presets: scattered, sparse, thin, thin2 - weather map moves with wind vector and skews coverage shapes - don't follow the camera Y component, just XZ - more lighting and shaping tweaks - add editor window to view live weather map - set up proper gameobject+mesh under sky dome to display the render
55 Days Ago
further sunrise/sunset tweaks
56 Days Ago
merge from world_update_2
56 Days Ago
update defaults, ExecuteInEditMode, weather viewer
57 Days Ago
- take sun and ambient colors from proper TOD scattering components - make sunset/sunrise lighting on clouds MUCH prettier
58 Days Ago
blend ambient between two scales over height (want ambient at cloud base to be darker, brighter at top)
2 Months Ago
second noise layer for coverage
2 Months Ago
add configurable offsets for coverage and instability noise gen
2 Months Ago
per-sample fogging
2 Months Ago
- further cloud density+lighting model experimenting - add noise generator for the 2D cloud map (controlling coverage and cloud type), values can be tweaked and texture regenerated at runtime - clean up
2 Months Ago
- Further cloud experimenting/prototyping - Set up proper render order for output texture (mesh in front of sky dome/sun/moon/stars) - Set up shader to render clouds into reflection probe - Better partial update pattern
3 Months Ago
further progress
3 Months Ago
temporary manual z-test
3 Months Ago
incremental updates, respond to texsize change in editor
3 Months Ago
testing cloud improvements