branchrust_reboot/main/world_update_2/clouds-testcancel

22 Commits over 61 Days - 0.02cph!

11 Months Ago
tweaks
11 Months Ago
blend between two atmopsheric haze factors over height
11 Months Ago
Expose many more configurable properties
11 Months Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
12 Months Ago
further progress
1 Year Ago
Increase prominence of wisps
1 Year Ago
- get sun color from proper components - sharpen density curve to improve definition - also sharpen density-coverage falloff curve - better approximation of inner glow/multiple scattering and ambient scattering
1 Year Ago
- add cloud config preset system, presets can be transitioned between - add presets: scattered, sparse, thin, thin2 - weather map moves with wind vector and skews coverage shapes - don't follow the camera Y component, just XZ - more lighting and shaping tweaks - add editor window to view live weather map - set up proper gameobject+mesh under sky dome to display the render
1 Year Ago
further sunrise/sunset tweaks
1 Year Ago
merge from world_update_2
1 Year Ago
update defaults, ExecuteInEditMode, weather viewer
1 Year Ago
- take sun and ambient colors from proper TOD scattering components - make sunset/sunrise lighting on clouds MUCH prettier
1 Year Ago
blend ambient between two scales over height (want ambient at cloud base to be darker, brighter at top)
1 Year Ago
second noise layer for coverage
1 Year Ago
add configurable offsets for coverage and instability noise gen
1 Year Ago
per-sample fogging
1 Year Ago
- further cloud density+lighting model experimenting - add noise generator for the 2D cloud map (controlling coverage and cloud type), values can be tweaked and texture regenerated at runtime - clean up
1 Year Ago
- Further cloud experimenting/prototyping - Set up proper render order for output texture (mesh in front of sky dome/sun/moon/stars) - Set up shader to render clouds into reflection probe - Better partial update pattern
1 Year Ago
further progress
1 Year Ago
temporary manual z-test
1 Year Ago
incremental updates, respond to texsize change in editor
1 Year Ago
testing cloud improvements