branchrust_reboot/main/world_update_2/water_visibility_gridcancel

3 Commits over 0 Days - ∞cph!

2 Months Ago
close profiler sample region properly on early exit
2 Months Ago
merge from world_update_2
3 Months Ago
initial 2D grid for avoiding Physics checks against WaterVisibilityTrigger - Simple BitArray for static, brute-force through dynamics due to tiny count - train tunnel trigger volumes limit the usefulness of this, next step is splitting world-Y into very small number of cells