branchrust_reboot/main/xmas_2020/sledcancel
                         
                     
             
         
     
    
        
21 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Sled crafting costs and time
No longer researchable
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▇▌▇▇▅▉▇ ▄▍▊▆ ▊▊▌▆▌▅▊▅▉▄ ▊▍▉▆▍▌▌ ▊▅▋ ▆▉▋▉▆▋ (▇▋█▇▅▄▅▌ ▉▅▋█▆▌ █▇▌▆▋ & ▍▋▅▆▋██▋▍▄▄▍ )
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable trail fx when not on snow
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Make initial force last longer if the sled is on a flat surface
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some incorrect steering logic
Removed some debug stuff
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Custom seat prefabs and updated mount positions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dismount if sled ends up in water
More drag, speed and turn tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce initial velocity when not on snow
Dismount if sled flips
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Remove no-longer-used ground quality enum
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add IsOnSnowOrIce bool to terrain handler
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Increase drag, add some support for slight turning input
 
                
                
                
                
                
             
         
        
            
            
            
                
                Simplify VehicleTerrainHandler ground quality method since we only use the road component
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a legacy vehicle terrain check bug
Fixed pickup/repair
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apply some force over time when a player mounts the sled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use zero friction absolute
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial sled setup and material swapping boilerplate