branchrust_reboot/main/xmas_2020/sledcancel

21 Commits over 0 Days - ∞cph!

5 Years Ago
Sled crafting costs and time No longer researchable
5 Years Ago
▇▇▌▇▇▅▉▇ ▄▍▊▆ ▊▊▌▆▌▅▊▅▉▄ ▊▍▉▆▍▌▌ ▊▅▋ ▆▉▋▉▆▋ (▇▋█▇▅▄▅▌ ▉▅▋█▆▌ █▇▌▆▋ & ▍▋▅▆▋██▋▍▄▄▍ )
5 Years Ago
Disable trail fx when not on snow
5 Years Ago
More speed
5 Years Ago
Make initial force last longer if the sled is on a flat surface
5 Years Ago
Fixed some incorrect steering logic Removed some debug stuff
5 Years Ago
Set up xmas variant
5 Years Ago
Custom seat prefabs and updated mount positions
5 Years Ago
Dismount if sled ends up in water More drag, speed and turn tweaks
5 Years Ago
Reduce initial velocity when not on snow Dismount if sled flips
5 Years Ago
Add missing bool
5 Years Ago
Remove no-longer-used ground quality enum
5 Years Ago
Add IsOnSnowOrIce bool to terrain handler
5 Years Ago
Speed tweaks
5 Years Ago
Icon
5 Years Ago
Increase drag, add some support for slight turning input
5 Years Ago
Simplify VehicleTerrainHandler ground quality method since we only use the road component
5 Years Ago
Fixed a legacy vehicle terrain check bug Fixed pickup/repair
5 Years Ago
Apply some force over time when a player mounts the sled
5 Years Ago
Use zero friction absolute
5 Years Ago
Initial sled setup and material swapping boilerplate