branchrust_reboot/main/xmas_2020/sledcancel

21 Commits over 0 Days - ∞cph!

3 Years Ago
Sled crafting costs and time No longer researchable
3 Years Ago
▇▇▌▇▇▅▉▇ ▄▍▊▆ ▊▊▌▆▌▅▊▅▉▄ ▊▍▉▆▍▌▌ ▊▅▋ ▆▉▋▉▆▋ (▇▋█▇▅▄▅▌ ▉▅▋█▆▌ █▇▌▆▋ & ▍▋▅▆▋██▋▍▄▄▍ )
3 Years Ago
Disable trail fx when not on snow
3 Years Ago
More speed
3 Years Ago
Make initial force last longer if the sled is on a flat surface
3 Years Ago
Fixed some incorrect steering logic Removed some debug stuff
3 Years Ago
Set up xmas variant
3 Years Ago
Custom seat prefabs and updated mount positions
3 Years Ago
Dismount if sled ends up in water More drag, speed and turn tweaks
3 Years Ago
Reduce initial velocity when not on snow Dismount if sled flips
3 Years Ago
Add missing bool
3 Years Ago
Remove no-longer-used ground quality enum
3 Years Ago
Add IsOnSnowOrIce bool to terrain handler
3 Years Ago
Speed tweaks
3 Years Ago
Icon
3 Years Ago
Increase drag, add some support for slight turning input
3 Years Ago
Simplify VehicleTerrainHandler ground quality method since we only use the road component
3 Years Ago
Fixed a legacy vehicle terrain check bug Fixed pickup/repair
3 Years Ago
Apply some force over time when a player mounts the sled
3 Years Ago
Use zero friction absolute
3 Years Ago
Initial sled setup and material swapping boilerplate