branchrust_reboot/prerelease/biome_tintingcancel

7 Commits over 0 Days - ∞cph!

8 Years Ago
Fixed window.bars block displaying the wrong materials on LOD0 Doors biome tinting enabled
8 Years Ago
merge from pre-release
8 Years Ago
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8 Years Ago
Updated train_track material to include tint mask inclusion keyword
8 Years Ago
Added optimized path to skip tint mask sampling when slot is unassigned; std and std decal shaders
8 Years Ago
biome tinting for player buildings and objects test