branchrust_reboot/prerelease_xp/dungeons_artcancel
63 Commits over 91 Days - 0.03cph!
No build zone edit on powerline_d
Adding another powerline pylon variant
Powerline pylons b and c (variations)
New big powerline models/LODs/COLs
wip powerline prefab tests
Concrete_f texture set
Industrial glass textures
Industrial buildings a,b,c,d,e,f,g,h,i,j and overpass a,b,c models/LODs/COLs
Ready to place prefabs for these buildings
Dungeons prefab scenes update
More details to rebars nrm
Final cooling tower models/LODs/Collisions/Prefabs
Powerplant update
Couple of tweaks to airfield
fixed a couple missing collisions on trainyard outer building
fixed a place that was not walkable due to barrier on train_wagon_e
Added a small AO map to make brickwalls look better
Moss_a normal map depth tweaks
Moved a folder that had been displaced by mistake
Current cooling tower wip models, powerplant dressing update
Updated basic lighting in all dungeon prefab scenes (this doesn't export)
texture and material edits
metal_panels_d texture set with blending masks and materials ready
material_zoo update
corrugated_d texture set with blending masks and materials ready
material_zoo update
Corrugated_c industrial roof textures
High passed rust_a detail texture
Updated dungeons military tunnels, powerplant, trainyard
Train carriages textures, materials, models/cols/lods/prefabs
Adding sedan_a vehicle (Models, LODs, COL, Textures, Prefabs)
Trainyard major level design update and dressing improvement
Fix for a prefab, trainyard update
dungeons scenes backup
sewers models, mats, textures, LODs, ready to place prefabs
Concrete Sewers textures
Stairs/Ladders Rusty version
Sewers mud texture blend mask
Sewer tunnels models/mats
Sewers mud textures
Another concrete detail texture
Misc mat and meta changes
Bunch of generic detail textures for metal, plaster, concrete, asphalt, etc.
Added them to dungeons materials
dungeons scenes backup
pipelines models, mats, textures, LODs, ready to place prefabs
trainyard, powerplant, water treatment plant prefabs/dressing update
couple rotation fixes in stairs prefabs
ladder models, LODs, COLs, ready to place prefabs
stairs models, LODs, COLs, ready to place prefabs, textures
powerplant scene updates
dirt accum textures, mat, models, reeady to place prefabs
road materials updates, textures rework (less noise, better depth)
road meshes simplification and beautification +new, longer segments
fixed incorrect material display on brickwall LODs
plaster rendered brick walls variations prefabs
powerplant dressing update
concrete piles models, LODs, COLs, ready to place prefabs, textures
powerplant dressing update
brick piles and coal piles models, LODs, COLs, ready to place prefabs, textures
powerplant dressing update
concrete slabs models, LODs, COLs, ready to place prefabs, textures
powerplant dressing update
trainyard/canyon/watertreatmentplant/tunnels update/backup
ready to place prefabs
more folder refactoring