241 Commits over 518 Days - 0.02cph!
Fixed + added colour option to time zone effect
Trail effect
Fix core triggers not touching
Update .addon
Player nametags when you look at them
Override footstep volume
Jump & grounded sound effects
Ducking improvements
Add strafe_disable_mapcycle for mapping/testing
Scoreboard z-index
Record the right angles for playback
Spectating, click player or replay on scoreboard to spetate them
Store replay for every run that's an improvement or record
Show map completed message regardless of improvement
Style tweaks
Add timer class to messages coming from timer
Fix rtv
New scoreboard, lists players and replays
Catch deserialize error
Download world record replay on map start
Fetch replay api
api endpoint
Replay data to/from bytes
Can send bytes over websocket
Submit replay to backend for new world records
Fix NRE on local game
Simulated trigger touch should work with oriented triggers
Get rid of strafe spawn point, just transmit info_player_start for prediction
Fix timer start message spamming
Don't overwrite entities, just use our own (strafe_player_spawn, strafe_trigger_teleport)
Add strafe_teleport_destination
Fix prediction on teleport trigger
Fix wr/top message
Dress citizen
Improve timer completion message
Always transmit cpr entity
Fix local websocket connection
Hammer.Skip StrafeSpawnPoint
Fix float.ToTime formatting
Don't create timer entities multiple times
Try to make sure there's always a next map to change to
Randomly pick the next map if nobody votes
nextmap command
Map cycle and rtv command
Move cpr stuff to an entity
Simple slot menu
Show time until slot menu closes itself
Add scoreboard
Timer started message
Improvements to center hud/wr comparison display
Comment out AutoApplyMaterial, materials are missing when adding entities via entity tool and not addon
Join/leave messages
Style & chat adjustments
Rename StageSubmission to CompletionData
Leaderboard queries from strafe backend
Improved display of wr time comparisons when reaching checkpoints
Fix djump blocks
Duck jump improvements
Add 63/64/65 blocks to test map
Add wall near water to jump out of
Can jump out of water onto ledge
Allow jump while swimming
Woops don't ping every second
Organizing
Server heartbeat
Server heartbeat
Undo local api endpoint
Add water to test map
Fix player not touching water
Server and client login updates
Catch message error for now
Log.Warning instead of error for failed api messages