257 Commits over 518 Days - 0.02cph!
Fix noclip not stopping the timer
Fix replays not recording the player's rotation
Sort map list by updated
Use vertical FoV
Fix strafes and jumps not counting
API update, SandboxEditor -> Editor, WaterLevel -> GetWaterLevel()
Package query & input pain day updates
Assets compiled
Update .addon
Convert everything else to razor
Update test map
Fix noclip start zone bug
Fix player v player collision
Delete unused stuff
Status hud to razor
Slot menu to razor
Remove old assets
Fix ambiguous compile error
Fix missing model on replay entity
Fix flashlight not being centered
Update .addon
Ladder movement
Fix player v player collisions
Update chatbox to use +iv_chat
Update .addon
Assets
Remove deprecated
Use selfillum on border particles
Use the checkpoint tool material for checkpoint
Timer hud also works for spectating other players and replays
Fix "Spawn My Replay" button
Persist strafe_disable_mapcycle and strafe_player_visbility cvars
Don't let player start with speed using noclip
Removed old dev materials
Updated test maps
Commands are clickable in info tab
Add console commands to info tab
Fix map still changing when map cycle is disabled
Navigation menu and styling
Info tab displaying all custom commands
Dodge panel warnings
Maps tab displaying all maps for this game
Map nominations via menu
Map vote menu shows your selected map
Improvements to map vote
Allow players to noclip in server
Add Apply ViewAngles to strafe_trigger_teleport - makes player rotate with destination
Add config for mappers to disable stage speed clamps
Push trigger cleanup & touch consistency
Add strafe_map_config entity
Don't submit runs if map is in preview mode
Update StrafeSun.cs
Adjust appearance of replay entity
Add strafe_toggle_hud console command
Add strafe_player_visibility convar (0 = fade, 1 = always, 2 = never)
Update wr replay entity if a new wr is set
strafe_sun_controller entity, rotates sunlight for day/night
Sun controller tunes fog color
Fix map cycle breaking after vote to extend
Trail: Changed Restart to G and Go Back to checkpoint to R