reposbox-tabletennis-vrcancel

216 Commits over 731 Days - 0.01cph!

2 Years Ago
Add tt_debug_gamestate
2 Years Ago
Programmatically assign audio reverb Serve paddle sound differs from hit responses
2 Years Ago
Update .addon metadata
2 Years Ago
Style the name tags based on team
2 Years Ago
Add name tags
2 Years Ago
Fixed who gets the score after 1 bounce
2 Years Ago
More work on solidifying game flow
2 Years Ago
Quick and nasty reset button on the VR controller
2 Years Ago
Teach the player about serving if they can't serve properly
2 Years Ago
Bunch of work on game state and game init
2 Years Ago
Split out game debugging stuff, added more debug options
2 Years Ago
Hooked up paddle hits, work on deciding who wins a round
2 Years Ago
Fixed ball trail
2 Years Ago
Add blue hand material override
2 Years Ago
Can hold the ball, and throw it
2 Years Ago
Serve the data properly instead of speculating
2 Years Ago
Add preset animations for non-knuckles users
2 Years Ago
Network finger data so you can flip off your opponent
2 Years Ago
Set GrabMode correctly, hands are now animated
2 Years Ago
Parse finger data, push it to anim parameters
2 Years Ago
Add "tt_debug_ballspawn"
2 Years Ago
Re-save out the paddle sound
2 Years Ago
Kill paddle serverside, stops error on game destroy
2 Years Ago
Up the game tickrate
2 Years Ago
Fixed up UI anchor position
2 Years Ago
Add Game.OnBallBounce, track ball bounce count for game loop
2 Years Ago
Update vr_hand.vmat
2 Years Ago
Add serving hand for testing
2 Years Ago
Cleanup, network GameState. Document shit a bit more.
2 Years Ago
Define game states Clear team score on Team.Reset Moved game loop code into specific partial class, introduce OutOfBoundsZ
2 Years Ago
Updated vrhead
2 Years Ago
Don't render the head model if our camera viewer matches the client
2 Years Ago
Debug code will chuck the ball to the paddle Scores bound to data, move score & hint widget based on team UI anchor.
2 Years Ago
Set PlayerColor for VR Heads, added Client.GetTeam, need to rewrite this later. https://files.facepunch.com/devultj/1b0511b1/sbox_zF9YzS45sU.png
2 Years Ago
Update vrhead.vmat Merge branch 'master' of sbox-tabletennis-vr
2 Years Ago
Added Team, assign teams on join. Can spawn ball outside of VR mode. Merge branch 'master' of sbox-tabletennis-vr
2 Years Ago
Tweaked vr head some more https://files.facepunch.com/louie/1b0511b1/sbox-dev_ILfzrHOVAe.png
2 Years Ago
Give players the VR Head, and attach it to their HMD when possible.
2 Years Ago
Temp vr head
2 Years Ago
Hook up hints to client join/leave
2 Years Ago
Can specify an icon instead of avatar for hint messages
2 Years Ago
Add statically mounted hint notifications widget
2 Years Ago
Use a statically mounted world panel for scores
2 Years Ago
Add FocusWorldPanel, right now it's just anchored infront of the player Add testing score widget Add HudEntity, create it on game ctor Reorganized file structure
2 Years Ago
Update collision matrix & remove obsolete code
2 Years Ago
Bounce particle goes on the hit pos, don't follow the ball you silly bugger Use HitPosition instead of EndPosition on our sweep traces
2 Years Ago
Sweep trace the paddle into the ball, way way more reliable, setup a nice cylinder hull for the paddle too Better physics, account for paddle angular velocity, original ball velocity reflects, and resolve movement after we've been hit instead of before
3 Years Ago
setting default map and removing something redundant
3 Years Ago
Removed all map content + update paddle texture
3 Years Ago
Update .addon