branchsbox/foliage-perfcancel

10 Commits over 0 Days - ∞cph!

3 Years Ago
Introduced culled_depth variant
3 Years Ago
Make trees more filled out
3 Years Ago
Fix AMD specular issue
3 Years Ago
Initial work on foliage perf optimizations - Alpha culling by clipping before we even get to the PS Make specular optional Fustrum cull triangles Experiment with culling during shadow pass for foliage Added transmission Swap branch materials to new shader
3 Years Ago
Swap branch materials to new shader
3 Years Ago
Added transmission
3 Years Ago
Experiment with culling during shadow pass for foliage
3 Years Ago
Fustrum cull triangles
3 Years Ago
Make specular optional
3 Years Ago
Initial work on foliage perf optimizations - Alpha culling by clipping before we even get to the PS