branchsbox/query-collision-rulescancel

9 Commits over 0 Days - ∞cph!

4 Months Ago
CollisionRules cleanup to make it queryable in C# Make ITagSet implement IEnumerable<string> PhysicsTraceBuilder / SceneTrace WithCollisionRules CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
CollisionRules cleanup to make it queryable in C# Make ITagSet implement IEnumerable<string> PhysicsTraceBuilder / SceneTrace WithCollisionRules CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
CollisionRules cleanup to make it queryable in C# Make ITagSet implement IEnumerable<string> PhysicsTraceBuilder / SceneTrace WithCollisionRules CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
CollisionRules cleanup to make it queryable in C# Make ITagSet implement IEnumerable<string> PhysicsTraceBuilder / SceneTrace WithCollisionRules CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
CollisionRules cleanup to make it queryable in C# Add WithCollisionRules method to SceneTrace, PhysicsTraceBuilder CharacterController.UseCollisionRules property, defaults to false Update helper text in CollisionPage
4 Months Ago
Added CharacterController.UseCollisionRules bool
4 Months Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool
4 Months Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool