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15 Commits over 0 Days - ∞cph!
Made game options screen accessible from the in-game options (escape) menu
checking in broken grabber damage code for later
Entity manager now subscribes GameInstance to all new entities OnTagChange callback
more. Note: Need to fix client side GameInstance::ModifyHealth using the already changed tag value
CmdSetTag now has a 4th value, for the id of the entity that changed the tag
removed AttackData and hit stuff
wip converting attacks to entity tag changes