branchspacechess/main/confirmactions/m/lwrpcancel
19 Commits over 0 Days - ∞cph!
more career logo fix, updated post process stack, removing some broken one
adding vignette material
separated transparent render pass (lots of stuff arent going to render as their layer needs to be changed individually)
WIP fix career logo
adding WIP decal shader (not redone the decal assets yet)
Reduced reflection probe resolution
Fix error when using the profiler
Switch some shaders to use half precision
Change a bunch of texture sizes and compression
Add the old quality settings back
Don't render avatars in customisation editor
Fix vignette pass outside of editor
Disable realtime avatar view on the menu
Add a custom pass so we can do our own vignette
project settings from upgrade
fixed some UI shader
see thru highlight shader stuff
Fix build, update shadow and render scale options
Cache combined meshes in TileView, enable GPU instancing on some materials