branchspacechess/main/unitrefcancel
8 Commits over 0 Days - ∞cph!
unit + attack def is now looked up once at unit init and stored, started removing all UnitDatabase.Find() and replacing with the references
...and the rest.
Fixed def not getting looked up correctly from proto.
attack range can now have a minum range, pathfinder stores distance in tiles
Mortart now has a minimum range of 3 (to match its max range of 3)
increased size of range text box on unit info panel to fit a min-max range instead of just range
Fixed attack state playing tile hover sound for non-targettable tiles
Unit/movement can now be flagged as passable through units