branchwiseguys/main/Building_Networking/Unitscancel

22 Commits over 0 Days - ∞cph!

8 Years Ago
clutter spawn, network++, cmd, loot / vehicle mask
8 Years Ago
merged
8 Years Ago
Item pickup bug fix
8 Years Ago
Fixed some more unit replication bugs.
8 Years Ago
Units are basically replicating properly now.
8 Years Ago
Fixed NetworkEntity spawn fuckups
8 Years Ago
Replicating units to client.
8 Years Ago
...
8 Years Ago
Increased building cost. Shop is non ownable.
8 Years Ago
Can now only place deployables inside buildings.
8 Years Ago
Hooked more UI up
8 Years Ago
Door side bug fix. UI hooked up a bit better.
8 Years Ago
Can now kind of purchase a unit.
8 Years Ago
Doing door auth
8 Years Ago
Doors now know about the rooms they're connected to
8 Years Ago
- Fixed error where walls not showing in editor - Cleans doors in building editor
8 Years Ago
Units are now savabale + runtime bug fix.
8 Years Ago
Units are now generated at runtime.
8 Years Ago
Can now properly select and paint units in the editor.
8 Years Ago
Unit definition...
8 Years Ago
- Doors always open outwards from the person who's opening it. - Fixed some problems with running testconstuct now buildings are networked.
8 Years Ago
Adding units to buildings