branchwiseguys/main/Building_Networking/Unitscancel
22 Commits over 0 Days - ∞cph!
Adding units to buildings
- Doors always open outwards from the person who's opening it.
- Fixed some problems with running testconstuct now buildings are networked.
Can now properly select and paint units in the editor.
Units are now generated at runtime.
Units are now savabale + runtime bug fix.
- Fixed error where walls not showing in editor
- Cleans doors in building editor
Doors now know about the rooms they're connected to
Can now kind of purchase a unit.
Door side bug fix. UI hooked up a bit better.
Can now only place deployables inside buildings.
Increased building cost. Shop is non ownable.
Replicating units to client.
Fixed NetworkEntity spawn fuckups
Units are basically replicating properly now.
Fixed some more unit replication bugs.
clutter spawn, network++, cmd, loot / vehicle mask