branchwiseguys/main/Building_Networking/Unitscancel

22 Commits over 0 Days - ∞cph!

7 Years Ago
clutter spawn, network++, cmd, loot / vehicle mask
7 Years Ago
merged
7 Years Ago
Item pickup bug fix
7 Years Ago
Fixed some more unit replication bugs.
7 Years Ago
Units are basically replicating properly now.
7 Years Ago
Fixed NetworkEntity spawn fuckups
7 Years Ago
Replicating units to client.
7 Years Ago
...
7 Years Ago
Increased building cost. Shop is non ownable.
7 Years Ago
Can now only place deployables inside buildings.
7 Years Ago
Hooked more UI up
7 Years Ago
Door side bug fix. UI hooked up a bit better.
7 Years Ago
Can now kind of purchase a unit.
7 Years Ago
Doing door auth
7 Years Ago
Doors now know about the rooms they're connected to
7 Years Ago
- Fixed error where walls not showing in editor - Cleans doors in building editor
7 Years Ago
Units are now savabale + runtime bug fix.
7 Years Ago
Units are now generated at runtime.
7 Years Ago
Can now properly select and paint units in the editor.
7 Years Ago
Unit definition...
7 Years Ago
- Doors always open outwards from the person who's opening it. - Fixed some problems with running testconstuct now buildings are networked.
7 Years Ago
Adding units to buildings