branchwiseguys/main/Building_Networking/Unitscancel
22 Commits over 0 Days - ∞cph!
clutter spawn, network++, cmd, loot / vehicle mask
Fixed some more unit replication bugs.
Units are basically replicating properly now.
Fixed NetworkEntity spawn fuckups
Replicating units to client.
Increased building cost. Shop is non ownable.
Can now only place deployables inside buildings.
Door side bug fix. UI hooked up a bit better.
Can now kind of purchase a unit.
Doors now know about the rooms they're connected to
- Fixed error where walls not showing in editor
- Cleans doors in building editor
Units are now savabale + runtime bug fix.
Units are now generated at runtime.
Can now properly select and paint units in the editor.
- Doors always open outwards from the person who's opening it.
- Fixed some problems with running testconstuct now buildings are networked.
Adding units to buildings