branchwiseguys/main/PerformanceMaybecancel
8 Commits over 0 Days - ∞cph!
Additional visibility check boosts framerate a bit more
Fixed issue with NPCs walking past the player sometimes appearing to freeze for a moment
Fixed my frozen NPCs bug. Everything looks seamless now
Experimenting. This disables animators and some other things on characters outside of the player's view frustum. Has some promising effect in editor but seemingly very little effect in actual builds. Also bugged I think as I've seen NPCs stuck frozen in place.