branchwiseguys/main/PlayerUpdates/VehiclePlayerInteractioncancel
24 Commits over 0 Days - ∞cph!
Better vehicle enter/exit support in separate Client/Server mode
Fixed for errors in CLIENT/SERVER only modes
Missed one file in previous comit apparently
Fixes. The check for space to exit a vehicle is working correctly now.
Fix for debug capsule visuals
Basic entering and exiting vehicles working. Exiting vehicle boots player but camera doesn't follow correctly yet.
Vehicles are no longer NetworkPlayers, just network entities
Connecting drivers to vehicles
Moved some vehicle code from Cars to general Vehicles
Vehicle interaction fixes
Added some temp character movement back in just for testing in this branch.
Vehicle seat work, minor charater work
Just moving vehicle files
Merging for restructuring experiment.
Merged vehicle file input changes that couldn't be done directly in the previous merge
Merge from player input/motor branch
Experimental conversion of vehice classes to a new system, using partial classes to differentiate Client/Server-only components