branchwiseguys/main/PlayerUpdates/VehiclePlayerInteractioncancel
24 Commits over 0 Days - ∞cph!
Experimental conversion of vehice classes to a new system, using partial classes to differentiate Client/Server-only components
Merge from player input/motor branch
Merged vehicle file input changes that couldn't be done directly in the previous merge
Merging for restructuring experiment.
Just moving vehicle files
Vehicle seat work, minor charater work
Added some temp character movement back in just for testing in this branch.
Vehicle interaction fixes
Moved some vehicle code from Cars to general Vehicles
Connecting drivers to vehicles
Vehicles are no longer NetworkPlayers, just network entities
Basic entering and exiting vehicles working. Exiting vehicle boots player but camera doesn't follow correctly yet.
Fix for debug capsule visuals
Fixes. The check for space to exit a vehicle is working correctly now.
Missed one file in previous comit apparently
Fixed for errors in CLIENT/SERVER only modes
Better vehicle enter/exit support in separate Client/Server mode