branchwiseguys/main/PlaytestFixescancel
4 Commits over 0 Days - ∞cph!
Fixed the save bug from last month's playtest with improved sorting of the save data. NetworkUsers must spawn before player characters.
Added server autosave on quit, if autosaving is turned on
Timed right-click item transferral was glitchy with network latency. Removed the timer (with Bill's permission), which has MOSTLY fixed the issues. Still some glitchiness if you right-click very fast but no major errors.
Fixed remaining right-click loot glitchiness