branchwiseguys/main/RacingGameModecancel

134 Commits over 31 Days - 0.18cph!

7 Years Ago
Merge from Main into race mode branch
7 Years Ago
Racetrack map initial commit
7 Years Ago
Racetrack level work + merge from Main
7 Years Ago
Road corner still had apocalypse trash on. Disabled.
7 Years Ago
Tweaking things. Increased car top speed a bit
7 Years Ago
Race map
7 Years Ago
Updated vehicle physics
7 Years Ago
New race checkpoint building and sign + racetrack edits
7 Years Ago
Park tile edit
7 Years Ago
Mark special lot types more clearly. + Initial start to race game mode itself.
7 Years Ago
Checkpoint object spawns
7 Years Ago
Game mode work
7 Years Ago
Remove/comment game mode list on networklevels as it's currently unused
7 Years Ago
Minor edit
7 Years Ago
Checkpoint building edit
7 Years Ago
Added small and large empty lots to act as starting points for race mode. Added missing map icon for road ends as well.
7 Years Ago
Working on weapon pickups, signs, stuff
7 Years Ago
Safes spawn in weapon pickup buildings. Modified building free space finder to not need units
7 Years Ago
Class rename
7 Years Ago
Checkpoint ordering stuff for predefined checkpoints. Will support random checkpoints as well.
7 Years Ago
Custom editor stuff
7 Years Ago
Sceneeditor visuals
7 Years Ago
Random race checkpoint generation
7 Years Ago
Some changes to auto checkpoint generation. Try to find some tall buildings to go up - but not every time. Fixed a bugs in the free space finder as well.
7 Years Ago
Minor edits
7 Years Ago
Merge in from Main
7 Years Ago
New file
7 Years Ago
Spawning players with a car, in a parking lot
7 Years Ago
Fallback for maps with no buildings
7 Years Ago
Fulfill the two players per vehicle requirement
7 Years Ago
Merge in the latest from Main
7 Years Ago
Split Whacky Races into client/server
7 Years Ago
Lots of fussing around with checkpoints. Also added a new vehicle checkpoint for the end point, that vehicles will need to reach.
7 Years Ago
Mostly checkpoint stuff
7 Years Ago
Checkpoint meterial fix
7 Years Ago
Random checkpoint gen edit
7 Years Ago
Checkpoint gen tweaks
7 Years Ago
Remove debug
7 Years Ago
Cleanup
7 Years Ago
Merge in the latest from Main
7 Years Ago
Remove old conflict file
7 Years Ago
Line endings only
7 Years Ago
Merge in from main
7 Years Ago
Starting on checkpoint stuff
7 Years Ago
Fix material change being done on server when it should have been on client. New init method for game mode clients where they can do stuff like this.
7 Years Ago
Refactoring async requests in NetworkGameMode client. Gets lots of repetitive code out of the main class
7 Years Ago
Checkpoint work
7 Years Ago
Check a little less often
7 Years Ago
Removing object pool checker for now as there are no pools to check anymore
7 Years Ago
Checkpoint stuff. Server checkpoint is telling client checkpoint to activate too early though and it's not working. Working on it.