branchwiseguys/main/SimpleSandboxModecancel
22 Commits over 0 Days - ∞cph!
Temporary revert to get things working for now
Sandbox shows the respawn options UI + method rename
Working on bed respawn UI and functionality.
Remove plan Z loot spawn, get Plan Z and Cops 'n' Robbers to use the new customisable spawn system.
Making beds interactable again
Let game modes spawn items in bins
Remove ItemContainerSpawn scripts from bins. If game modes want these, they can add them, but they shouldn't automatically be in every mode. I actually did this already in #5800 but it didn't get merged correctly.
New Sandbox player character
Give sandbox NPCs a semi-random amount of cash
New feature, allow dropping inventory EXCEPT weapons
Add ability to have characters drop their inventory, NOT including their weapons
Renamed mode to Simple Sandbox + some other work
Fix shop Done button not working
Fix shop UI not showing mouse due to an animation issue that was preventing it from finishing loading
Changed persistent deathmatch character. Also ran a Find Missing Asset IDs which seems to have refreshed a bunch of prefabs that had outdated data (not re ID, but other changes).
Added bots to persistent modes.
Created item drop base prefab so drop lifetime etc can be easily modified for all drops at once. Reduced lifetime from 90s to 30s.
Basic persistent deathmatch mode for simple testing. Replaces Killing Spree which was unused.