branchwiseguys/main/VehicleCollisionscancel
9 Commits over 0 Days - ∞cph!
Working on some player collision forces. Pretty broken at the moment.
Improving character collision by vehicles
Improved server/client sync for vehicle hits
Better/simpler system for player being pushed by external objects.
Added damage - but it doesn't work in this mode because it's on the server and hitboxes are on clients. To Be Updated.
Removed the whole player world model and hitbox system on the OWNER client. Everything was taking double damage as both owner and proxy clients took the damage and sent it to the server.
Working player damage from vehicle hits