branchwiseguys/main/VehicleCollisionscancel
9 Commits over 0 Days - ∞cph!
Working player damage from vehicle hits
Removed the whole player world model and hitbox system on the OWNER client. Everything was taking double damage as both owner and proxy clients took the damage and sent it to the server.
Added damage - but it doesn't work in this mode because it's on the server and hitboxes are on clients. To Be Updated.
Better/simpler system for player being pushed by external objects.
Improved server/client sync for vehicle hits
Improving character collision by vehicles
Working on some player collision forces. Pretty broken at the moment.