branchwiseguys/main/VisibilityFixescancel

8 Commits over 0 Days - ∞cph!

7 Years Ago
More vis work
7 Years Ago
Hit indicators work again
7 Years Ago
Disabled What's New screen again
7 Years Ago
Bug fixing
7 Years Ago
Player vis work
7 Years Ago
Kill SetVisible on CharacterModel. SetVisibility is king now.
7 Years Ago
Removed print
7 Years Ago
Changed character visibility to have three states. Characters that are nearby (currently, within 75m) but not visible to the player can still animate while having some other unnecessary features disabled, meaning their weapons can still play sounds in animation events and so on