branchwiseguys/main/Working/Helicoptercancel

32 Commits over 31 Days - 0.04cph!

1 Years Ago
More tweaks
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1 Years Ago
Helicopter spawn points
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1 Years Ago
Cleanup and minor edits
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1 Years Ago
Merge Bill's explosion fix + fix for the explosion fix, as it broke if there was no IShooter.
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1 Years Ago
More helicopter
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1 Years Ago
Stopped vehicle respawns being blocked by loot drops
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1 Years Ago
Small helicopter edits
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1 Years Ago
Don't start at full power
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1 Years Ago
Helicopter audio work. Network++.
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1 Years Ago
Helicopter audio edits
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1 Years Ago
Helicopter rotors now animate.
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1 Years Ago
Increase world gravity a little from 9.81 to 11.81
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1 Years Ago
Add controls image to the heli
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1 Years Ago
Helicopter explosion and damage edits
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1 Years Ago
Fixed explosion damage not getting through due CharacterMotor blocking the hitboxes
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1 Years Ago
Helicopter controls update
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1 Years Ago
Helicopter controls
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1 Years Ago
Helicopter movement
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1 Years Ago
Merge the latest into helicopter branch
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1 Years Ago
General stuff
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1 Years Ago
Helicopter work. Can fly up and down.
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1 Years Ago
Drag per vehicle
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1 Years Ago
Adjusting params
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1 Years Ago
Fix file location
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1 Years Ago
Collider edit
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1 Years Ago
Lots more work. Network++.
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1 Years Ago
Lots of work on helicopter scripts. Refectored some vehicle audio and other vehicle stuff to be shared in the base class instead of in the car only.
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1 Years Ago
Working on helicopter components. Created helicopter audio clips from a CC0 helicopter recording.
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1 Years Ago
Merge + Finished everything needed for the helicopter model (colliders, LODs etc) and set up most helicopter prefabs.
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1 Years Ago
Mostly completed a basic helicopter model. Will convert from Blender to another format when done.
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1 Years Ago
Merge
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1 Years Ago
Some initial work, mostly VehicleManager. Helicopter prefabs are just a duplicate car.
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