branchwiseguys/main/botscancel

55 Commits over 31 Days - 0.07cph!

8 Years Ago
Added a debug mode that spawns straight into the zombie game and allows for having only one player
8 Years Ago
Added a prison island to testmap_smaller
8 Years Ago
Fixed "Animator is not playing an AnimatorController" warnings that were causes by making calls to the animator before it had had time to initialize.
8 Years Ago
Fix another map object call to animator before it was initialized
8 Years Ago
Debug mode allows time for multi clients to connect when testing, and spawns straight to map instead of from the plane.
8 Years Ago
Merge
8 Years Ago
Connection not required to set up new users, allowing for bots
8 Years Ago
More connection stuff
8 Years Ago
Working on bot player stuff
8 Years Ago
Apparently we can't just call SetConnection at the end. Moved it back to its old spot
8 Years Ago
Bot players can be added successfully, but have no AI yet
8 Years Ago
Exclude player zombie from NPC manager spawn options
8 Years Ago
Fixed NPC spawn ratios to work correctly with the new types, and new "should spawn" tickbox
8 Years Ago
Working on bot player AI
8 Years Ago
AI work
8 Years Ago
Dumb code to get things working
8 Years Ago
AI work
8 Years Ago
Fix possibility to select dead targets
8 Years Ago
Better place for the character broadcast code
8 Years Ago
WIP for AI inputs for playable characters.
8 Years Ago
Still working on AI for player characters. All broken at the moment
8 Years Ago
Working on ICharacterControl
8 Years Ago
Character ICharacterControl refactor work
8 Years Ago
Bot player spawning in on command.
8 Years Ago
Moved character collider + other stuff
8 Years Ago
Fixed bot player not setting ServerPosition
8 Years Ago
Bot damage working correctly
8 Years Ago
Fix recursive ref
8 Years Ago
Move some client-only stuff out the the base player prefab. Spawn it only on client
8 Years Ago
8 Years Ago
Cleanup
8 Years Ago
Fix melee weapons not doing their hit FX on proxies. Proxy clients now calculate the hits to show the FX, like how proxy guns still shoot harmless bullets.
8 Years Ago
Null check
8 Years Ago
Much faster zombie finding for AI
8 Years Ago
Remove timer
8 Years Ago
Fix bug with NPC manager and spawn %
8 Years Ago
Working on bot AI
8 Years Ago
AI work
8 Years Ago
AI stuff. Going to change the ammo checking in ApexSelectItem but saving this version.
8 Years Ago
Missed one file
8 Years Ago
AI item selection work. Not quite right at the moment
8 Years Ago
That's better
8 Years Ago
Oops
8 Years Ago
Hysteresis on AI distances. Prevents wavering on the edge of two distance-based options
8 Years Ago
Bots handle being in prison
8 Years Ago
Bots starting to handle the plane
8 Years Ago
Bots successfully depart from the plane, but just hover in the air
8 Years Ago
AI fixes
8 Years Ago
Bots can exit the plane successfully, although they teleport instantly to the ground. THAT'S GOOD ENOUGH.
8 Years Ago
Doubled Zombie HP because things were too easy