branchwiseguys/main/botscancel

55 Commits over 31 Days - 0.07cph!

6 Years Ago
Fixed zombie AI
6 Years Ago
Fixed putting weapons away
6 Years Ago
Slightly less zombies
6 Years Ago
Bots can now play decently as zombie players. Also bugfixes
6 Years Ago
MORE ZOMBIES
6 Years Ago
Doubled Zombie HP because things were too easy
6 Years Ago
Bots can exit the plane successfully, although they teleport instantly to the ground. THAT'S GOOD ENOUGH.
6 Years Ago
AI fixes
6 Years Ago
Bots successfully depart from the plane, but just hover in the air
6 Years Ago
Bots starting to handle the plane
6 Years Ago
Bots handle being in prison
6 Years Ago
Hysteresis on AI distances. Prevents wavering on the edge of two distance-based options
6 Years Ago
Oops
6 Years Ago
That's better
6 Years Ago
AI item selection work. Not quite right at the moment
6 Years Ago
Missed one file
6 Years Ago
AI stuff. Going to change the ammo checking in ApexSelectItem but saving this version.
6 Years Ago
AI work
6 Years Ago
Working on bot AI
6 Years Ago
Fix bug with NPC manager and spawn %
6 Years Ago
Remove timer
6 Years Ago
Much faster zombie finding for AI
6 Years Ago
Null check
6 Years Ago
Fix melee weapons not doing their hit FX on proxies. Proxy clients now calculate the hits to show the FX, like how proxy guns still shoot harmless bullets.
6 Years Ago
Cleanup
6 Years Ago
6 Years Ago
Move some client-only stuff out the the base player prefab. Spawn it only on client
6 Years Ago
Fix recursive ref
6 Years Ago
Bot damage working correctly
6 Years Ago
Fixed bot player not setting ServerPosition
6 Years Ago
Moved character collider + other stuff
6 Years Ago
Bot player spawning in on command.
6 Years Ago
Character ICharacterControl refactor work
6 Years Ago
Working on ICharacterControl
6 Years Ago
Still working on AI for player characters. All broken at the moment
6 Years Ago
WIP for AI inputs for playable characters.
6 Years Ago
Better place for the character broadcast code
6 Years Ago
Fix possibility to select dead targets
6 Years Ago
AI work
6 Years Ago
Dumb code to get things working
6 Years Ago
AI work
6 Years Ago
Working on bot player AI
6 Years Ago
Fixed NPC spawn ratios to work correctly with the new types, and new "should spawn" tickbox
6 Years Ago
Exclude player zombie from NPC manager spawn options
6 Years Ago
Bot players can be added successfully, but have no AI yet
6 Years Ago
Apparently we can't just call SetConnection at the end. Moved it back to its old spot
6 Years Ago
Working on bot player stuff
6 Years Ago
More connection stuff
6 Years Ago
Connection not required to set up new users, allowing for bots
6 Years Ago
Merge