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945 Commits over 245 Days - 0.16cph!

7 Months Ago
Fix throw bug
7 Months Ago
Remove extra camera from tdm_test scene
7 Months Ago
Changed main menu player podiums to be a prefab, can spawn a weapon prefab on them
7 Months Ago
Validate BodyRenderer when trying to set bomb plant anim
7 Months Ago
Should have fixed ADS issues over the network Shouldn't need to run this if not possessing spectator Adjust physics shapes/joints to reduce stretchiness Shouldn't need to run any of these without being in control
7 Months Ago
Hook in new NEW T character, re-add a few textures that were missing
7 Months Ago
Fixed setting TimeUntilTransfer every update
7 Months Ago
Add StartMapVotingOnEnd, load the winning scene instead of returning to the main menu
7 Months Ago
These are meta files from Unity, they should not be here
7 Months Ago
Adjust w knife positions Disable player's shadows for now
7 Months Ago
M700, Spaghelli alignments Mount points
7 Months Ago
Update some world model positions
7 Months Ago
Replace with new NEW character Update human_idle_player animgraph Removed old models/anims that we do not use anymore
7 Months Ago
Set up phys joints, phys shapes
7 Months Ago
Export out animation list, weight list, hitboxes for new char
7 Months Ago
more work on new anims, almost everything restored
7 Months Ago
New anim graph, import a bunch of anims for new char
7 Months Ago
Mess around with intro anims
7 Months Ago
Throwables will automatically throw after cook time if action isn't down, still allow to cook for longer
7 Months Ago
Validate Object in Marker
7 Months Ago
Add animations for bomb plant cycle, grenade throwing (not hooked into game yet) Hook in grenade throw param Hook up plant bomb anim control
7 Months Ago
Reduce cook time on all the grenades
7 Months Ago
Fix blendspace for crouch too
7 Months Ago
Re-adjust movement blendspace so there's less floor skating
7 Months Ago
Improve rifle shoot anim so we don't move the arms as much
7 Months Ago
Improve jump end anim
7 Months Ago
Don't use crosshair for M700
7 Months Ago
Let's not have 5 separate particles per fire node
7 Months Ago
Removed PlayerOutfitter, IOutfitter
7 Months Ago
Redo footsteps to not be event based [for now]
7 Months Ago
ViewModel OnStart fix
7 Months Ago
Don't count unassigned players in player count for hiding team avatars
7 Months Ago
Crosshair friendly cross inherits same visibility as elements
7 Months Ago
Remove TeamComponent, Spottable looks for an eligible component instead of syncing a property
7 Months Ago
Fix UpdateDead NRE Fixed DroppedWeapon error Possible that this is null Balance.razor error fixes
7 Months Ago
Disallow throwing/melee when frozen
7 Months Ago
Update game name
7 Months Ago
Added a bunch of mount points for grenades, mounted prefab variants
7 Months Ago
Secondary mount point is perfectly in the CT character's pistol holster
7 Months Ago
Update menu.scene
7 Months Ago
Re-add mount points for all equipment on the player
7 Months Ago
Improved bone mask behavior
7 Months Ago
Fixed PartyPodium being missing
7 Months Ago
New menu scene
7 Months Ago
Hook up idle animator to main menu podium players
7 Months Ago
Reduce crouch height
7 Months Ago
Fixed expected move_x/move_y values for player movement, slow walk reflects properly now
7 Months Ago
Improve physics shape list for new character
7 Months Ago
Set up CT character model
7 Months Ago
Shape list stub, physics joints stub