usertonycancel
reposbox-tabletennis-vrcancel

173 Commits over 670 Days - 0.01cph!

2 Years Ago
Remove hacky velocity code, set up ball velocity and angular velocity from hands
2 Years Ago
Support hand switching for the paddle
2 Years Ago
Send client prefs update when a value changes
2 Years Ago
Add ray helper for client preferences window, minor fixes.
2 Years Ago
Whoops, left that out
2 Years Ago
Implement IHoldable, VrPlayerHand, very much a WIP Simplify InGrip, InTrigger - simulate input to drop held entity if we can. Delete FocusWorldPanel, it's unused Set up client preferences system Clients save the data as a cookie. When the game starts up the client informs the server of their preferences. Ideally this'll be good for flipping the paddle hand, changing the paddle angle and adjusting the VR anchor. Work on ClientPreferencesWidget Set up WorldInput ray Gut out the ServeHand so stuff still compiles Set up PaddleHand, ServeHand to use VrPlayerHand Fixed up paddle ownership Kill off IHoldable, removed more useless code Fixed serve hand anim Toggle ClientPreferences widget with joystick press Hand rewrite, client prefs
2 Years Ago
Toggle ClientPreferences widget with joystick press
2 Years Ago
Fixed serve hand anim
2 Years Ago
Set up PaddleHand, ServeHand to use VrPlayerHand Fixed up paddle ownership Kill off IHoldable, removed more useless code
2 Years Ago
Implement IHoldable, VrPlayerHand, very much a WIP Simplify InGrip, InTrigger - simulate input to drop held entity if we can. Delete FocusWorldPanel, it's unused Set up client preferences system Clients save the data as a cookie. When the game starts up the client informs the server of their preferences. Ideally this'll be good for flipping the paddle hand, changing the paddle angle and adjusting the VR anchor. Work on ClientPreferencesWidget Set up WorldInput ray Gut out the ServeHand so stuff still compiles
2 Years Ago
Gut out the ServeHand so stuff still compiles
2 Years Ago
Set up WorldInput ray
2 Years Ago
Work on ClientPreferencesWidget
2 Years Ago
Set up client preferences system Clients save the data as a cookie. When the game starts up the client informs the server of their preferences. Ideally this'll be good for flipping the paddle hand, changing the paddle angle and adjusting the VR anchor.
2 Years Ago
Delete FocusWorldPanel, it's unused
2 Years Ago
Simplify InGrip, InTrigger - simulate input to drop held entity if we can.
2 Years Ago
Implement IHoldable, VrPlayerHand, very much a WIP
2 Years Ago
Add tt_togglespectator cmd
2 Years Ago
Remove debug BallSpawnThrowResponse
2 Years Ago
Fixed DebugPhysicsTest
2 Years Ago
Properly fixed up paddle hit / ball bounce reporting
2 Years Ago
Fixed SinceLastHit never being set on the server
2 Years Ago
Sort out VR serving
2 Years Ago
Fix nametag rotation in VR Server and other clients know about ball bounces and paddle hits
2 Years Ago
Delete active pawn if we're becoming a spectator Upped maxplayers Wrap debug code around DebugBallPhysics
2 Years Ago
Cleanup, decreased spectator fly speed
2 Years Ago
Add SpectatorPawn, SpectatorCamera, assign player as spectator if teams are full.
3 Years Ago
Parse HMD rotation and show it on the head model
3 Years Ago
Increase drop ball threshold for grip
3 Years Ago
BallPhysics in server tick temporarily
3 Years Ago
Upped decibels on most of the sounds
3 Years Ago
Cleanup, fixed inverted finger presets, knuckles users rejoice
3 Years Ago
Remove physics hack
3 Years Ago
Add tt_debug_gamestate
3 Years Ago
Programmatically assign audio reverb Serve paddle sound differs from hit responses
3 Years Ago
Update .addon metadata
3 Years Ago
Style the name tags based on team
3 Years Ago
Add name tags
3 Years Ago
Fixed who gets the score after 1 bounce
3 Years Ago
More work on solidifying game flow
3 Years Ago
Quick and nasty reset button on the VR controller
3 Years Ago
Teach the player about serving if they can't serve properly
3 Years Ago
Bunch of work on game state and game init
3 Years Ago
Split out game debugging stuff, added more debug options
3 Years Ago
Hooked up paddle hits, work on deciding who wins a round
3 Years Ago
Fixed ball trail
3 Years Ago
Add blue hand material override
3 Years Ago
Can hold the ball, and throw it
3 Years Ago
Serve the data properly instead of speculating
3 Years Ago
Add preset animations for non-knuckles users