142,679 Commits over 4,383 Days - 1.36cph!

22 Minutes Ago
Remove unintended antivehicle damage scaling
27 Minutes Ago
Reapply small oilrig changes
51 Minutes Ago
Fixed ghost ship loot spawning unparented and on top of each other
1 Hour Ago
Remove now empty entry in KillAllAnimals mission objective asset
1 Hour Ago
deployable_snapping_fix_2 -> main
1 Hour Ago
Fix another reference to the old wolf in the trophy data
1 Hour Ago
- Return JobHandle for CheckSpheres - Start re-ordering physics queries in fly checks to (attempt to) maximize performance - Add 'JobsSkipLocalQueue' convar which, when enabled, will flush local jobs queue after certain jobs are scheduled - gamephysics/antihack consistency tests pass
1 Hour Ago
Cleanup
1 Hour Ago
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
1 Hour Ago
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2 Hours Ago
1 Hour Ago
Minor lens flare tweaks.
1 Hour Ago
update apartment_complex_monument/prototype
1 Hour Ago
Update manifest
1 Hour Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
1 Hour Ago
Codegen
1 Hour Ago
Merge from main
1 Hour Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
1 Hour Ago
merge from main -> apartment_complex_monument
2 Hours Ago
S2P'd some stuff to fix compact ceiling light regression.
2 Hours Ago
Reapply the increased building blocked + added safezone from the merge
2 Hours Ago
Added some self checks in launcher DLLs * Probing for potential issues with deep install locations, maybe this is why some clients can't init CEF on game launch? * Bumped PATH buffer in the launcher DLLs Many minor cleanups More cleanups Added some bounds checks to networking code Make ragdolls respect setlightingorigin input again Double bone cache limit
2 Hours Ago
Merge from 3p_spectator_improvements
2 Hours Ago
Fix potential NRE when starting debug camera
2 Hours Ago
merge from main
2 Hours Ago
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2 Hours Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Hours Ago
Make ragdolls respect setlightingorigin input again Double bone cache limit
2 Hours Ago
Take scrap from the apartment every 30m for rent payment
2 Hours Ago
Remove TC prefab from medium apartment
2 Hours Ago
merge from main
2 Hours Ago
merge from main
3 Hours Ago
merge from automated_testing
3 Hours Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
3 Hours Ago
removed duplicate asmdef refs
3 Hours Ago
Added baked textures for the LODBakerTestPrefab
3 Hours Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
3 Hours Ago
Fix oilrigs not having navmesh when outside of map bounds
3 Hours Ago
Apartment bed prefabs and lods
3 Hours Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
3 Hours Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
3 Hours Ago
Potential fix for ResetPath error spam
3 Hours Ago
merge rust_relay_server -> main
3 Hours Ago
edited 3p sprint update anim
3 Hours Ago
Update second gingerbread npc, should fix nre
3 Hours Ago
Skinning update for wooden armour jacket
3 Hours Ago
Update source entity of wolf corpse, should fix broken head trophy
3 Hours Ago
Merge from viewmodel_early_disable_fix
3 Hours Ago
Move viewmodel clear config file
3 Hours Ago
merged main -> rust_relay_server