usermattisaaccancel

2,033 Commits over 3,469 Days - 0.02cph!

12 Months Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
12 Months Ago
lorry_trailer wip material setup
12 Months Ago
lorry trailer wip material setup
1 Year Ago
ID tags
1 Year Ago
added more loops to warhead cones so they smooth nicer on LOD0
1 Year Ago
changed warhead to render lod, added single and triple work lights, set up prefabs on them
1 Year Ago
added worklights_triple , set up material, collision , prefab
1 Year Ago
scaled down interior submarine and sub base to 90% again to fix clipping
1 Year Ago
rescaled interior base + sub to 90% so it no longer clips shell
1 Year Ago
worklights greyboxes for @petur https://files.facepunch.com/mattisaac/1b0311b1/XAyAmWeQfL.png
1 Year Ago
collision tweaks
1 Year Ago
nuclear_warhead model, materials, collision, created rough prefab. Textures currently set to 4k but can be set to 2k
1 Year Ago
hide pubic hair on equip
1 Year Ago
added legs to eggsuit to avoid clipping issues, set up prefab, added female variant and linked to clothing script on prefab
1 Year Ago
rustige_egg_f anim controller changes so the open/close anims blend properly
1 Year Ago
rebuilt rustige_egg_f with correct bone rotation to fix egg rotate, anim issues. Glitzed up the icon. Lightened gold material
1 Year Ago
reset scale on rustige_egg_f , more tweaks
1 Year Ago
fixed egg suit insides clipping, more work on rustige_egg_f
1 Year Ago
added seaweed to egg_f
1 Year Ago
world model update
1 Year Ago
rustige egg_f more
1 Year Ago
WIP faberge_egg_f model, anims, prefab
1 Year Ago
mannequin models and textures #4
1 Year Ago
mannequin models and textures #3
1 Year Ago
mannequin models and textures #2
1 Year Ago
mannequin models and textures #1
1 Year Ago
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1 Year Ago
moved green bandit roof to its own prefab to try and fix weird ice transform rotation. Removed floating star and blue light strips
1 Year Ago
Removed old bandit town xmas lighting prefab, made sure it uses newer version. Tweaked ice rooftops so they don't clip through interior walls. Removed snowman on helipad. Remopved marketplace light strips. Fixed clipping barrel on fishing_village_C.
1 Year Ago
updated with damian's new prefabs
1 Year Ago
rebuild bandit town xmas prefab , re nested prefabs, created individual ice roof per building, S2P
1 Year Ago
added batch scripts to xmas prefabs. Rebuilt fishing_village_c xmas prefab as it had become unpacked by mistake
1 Year Ago
gingerbread mines scene
1 Year Ago
flipped faces on xmas tree tinsel to avoid shadowing, added fishing village c xmas decor, added lamp post lights to fishing village b
1 Year Ago
added xmas prefabs to bandit town and fishing village a and b
1 Year Ago
ice roofs on bandit town xmas
1 Year Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
1 Year Ago
more on fishingvillage_b_xmas
1 Year Ago
fishing village b xmas preset
1 Year Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
1 Year Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
1 Year Ago
fixed missing xmas_tree_rug material and textures
1 Year Ago
large xmas tree static
1 Year Ago
xmas_tree_pot_rug model and textures
1 Year Ago
fixed uvs on snow_pile_3x6, added snow_pile_9x9