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246 Commits over 60 Days - 0.17cph!

11 Days Ago
Moved Editor folder, updated .gitignore to reflect new changes
11 Days Ago
Content > Assets
13 Days Ago
quick level fixes
13 Days Ago
Update art_showcase.scene
13 Days Ago
Type updates on demo_02_level
13 Days Ago
Fixed editor compile
19 Days Ago
.meta files
21 Days Ago
food assets and setup with tintmask
24 Days Ago
level updates
24 Days Ago
can mesh update
25 Days Ago
Posters updated with Jens art
25 Days Ago
cans open and closed variants
25 Days Ago
level updates
25 Days Ago
football updates and art showcase scene
25 Days Ago
added pipe painted material variant
25 Days Ago
added handles to counter doors and added variants
25 Days Ago
added rug additional skin
25 Days Ago
fridge texture brightness fix
25 Days Ago
football
26 Days Ago
texture tint and physics fixes for various meshes
26 Days Ago
level updates
26 Days Ago
various mesh and texture fixes
26 Days Ago
various mesh and material adjustments
26 Days Ago
landline telephone and material value tweak to tools
26 Days Ago
plastic kettle color change
27 Days Ago
firehose cabinet and signage
27 Days Ago
more art updates + delete unnecessary mat variant
27 Days Ago
kettle final
27 Days Ago
Moved directory of textured_ceiling_a added stone_tiles_a material added decal_alphabet decal added heightchart decal
27 Days Ago
kettle
27 Days Ago
nightlight final
27 Days Ago
nightlight wip
30 Days Ago
StateTransitionDelegate returns a bool (to permit a transition) StateMachineResource can spit out a GameStateMachine with more digestible info for a state machine to use
30 Days Ago
Add ability to click a connection and edit its transition via actiongraph
30 Days Ago
Compile fix
32 Days Ago
extinguisher scale adjust, fireblanket
32 Days Ago
If door is cracked open, pressing E will open it all the way
32 Days Ago
updated level 2
32 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
32 Days Ago
pillow clean variant
32 Days Ago
book scale fix extinguisher mesh update and mount
32 Days Ago
added decal_stars mattress_a1 + cover adjustments
32 Days Ago
Liam Toy Chest
32 Days Ago
added bins
32 Days Ago
small detailing
32 Days Ago
fixed off grid meshes
32 Days Ago
Random npc bodygroup idle should be looping temp lighting and npcs
32 Days Ago
block off some areas
33 Days Ago
Fire extinguisher and poster meshes
33 Days Ago
More block out, set up scene with doors